Elance Autodesk Maya Test Answers



What is the name of Maya's material editor?

Shader Editor
Vipershade
Material Component Editor
Material Editor
Hypershade

 

 

What tool allows you to blend animation clips

Attribute Editor
Hypergraph
Graph Editor
Trax Editor

 

 

what is the recommended folder for saving .ma or .mb files in maya?

file export
file save as
scene folder
all of the above
image folder

 

 

To finish create a new polygon, you can press:

Double click the last point you placed
'Enter' key
'Delete' key

 

 

To extrude edges or faces along a path curve, you can use:

With the help of the wrap deformer
Edit mesh > extrude > options
Edit mesh > project curve on mesh > options

 

 

A collection of faces, vertices, and edges form...what?

Picture
Mesh
Face

 

 

FK stands for:

Further Kronor
Forward Kronor
Further Kinetics
Forward Kinematics

 

 

What file formats does maya scenes save as?

.ma .mb
.ba .ama
.atu .mb
.am .mya

 

 

What does the Extrude tool do?

Finishes the project for you
Pushes out or in selected component
Nothing
Connects two selected faces

 

 

To extend the functionality, Maya provides a scripting language:

JavaScript
Boo Script
C#
MEL or Python

 

 

What does MEL stand for?

Maya Extreme Logo
Maya Embedded Language
Maya Error Language
Maya Error Loop

 

 

What Hotkey allows you to jump between viewports

spacebar
shift
"V"
ctrl/cmd

 

 

What is the script language that Maya utilizes?

JSON
GOB
MEL and Python
MAL Script

 

 

Which option allows you to render shadows?

Bump Mapping
Incandescence
Translucence
Raytrace

 

 

What is the best way to remove unwanted vertices and edges?

Nothing can be done
Hide them
Delete Edge/Vertex
Hit the delete key

 

 

Which of these can you use to edit an animation?

Attribute Spread Sheet
Graph Editor
Hypergraph
Connection Editor

 

 

What is the name of the tool used to add additional edge loops to selected geometry?

Insert Edge Loop Tool
Bridge
Offset Edge Loop Tool
Slide Edge Tool
Merge Edge Tool

 

 

When finished modeling, what needs to be done, before applying custom textures?

Nothing
Lay out the UVs
Sing a song
Sud-divide the object

 

 

What are the keyboard shortcuts for Translate, Rotate and Scale?

G, Shift+Alt, Right Mouse Button
W, E, R
G, R, T
T, R, S

 

 

IK stands for:

Inverse Kinematics
Inverse Kronor
Introverted Kinetics
Introverted Kronor

 

 

The attributes of the default Lambert shader in Maya can be modified

True
False

 

 

When selecting a Render engine, if Mental Ray is not listed as available where would you go to enable it?

Node Editor
Panel Editor
Hypergraph
Component Editor
Plug-in Manager

 

 

If faces are appearing black in the viewport, one sided lighting is on, and there is no black material applied to geometry, what is the solution?

Delete all work and start over
Smooth the object
Reverse the normals
Reverse the edges

 

 

what is the hotkey, to view object in wireframe mode?

5
4
6
7

 

 

What does Maya's classic 4-panel layout consist of?

Perspective View (Camera), View from Light Shape, Render View, Hypershade
Perspective View (Camera), View from Render Camera, Top View, Side View
Perspective View (Camera), Top View, Front View, Side View
Perspective View (Camera), Curve Editor, Hypershade, Outliner
Perspective View (Camera), Hardware texture, Side View, Render View

 

 

What hot-key focuses your active view on a selected object?

TAB
Shift + F
F
Ctrl + F
Alt + F

 

 

Which camera viewport is not an orthographic viewport?

Perspective
Top
Side
Back
Front

 

 

When ready to render, where in the Rendering menu set is the "batch render" located?

Render
Lighting/Shading
Assets
File

 

 

What is the name of the window that allows you to view a list of every item in your scene?

Show All
History
Rendering
Outliner
Hypershade

 

 

Which one of these is not a scripting language you can use in Maya:

Python
Ruby
Mel

 

 

What is the hotkey to view model in smooth mode?

3
5
4
6

 

 

What is a line that connects two vertices on polygonal mesh?

Line
Mesh
Curve
Edge
Face

 

 

Shortcut to decrease or increase the size of the Pivot Manipulator ?

In the Maya preferences
Double click the move tool
The ‘+’ or ‘-’ key
Right click in the pivot it self

 

 

How do you convert a procedural texture or shading network into a file texture?

In the edit menu of the hypershade
In the outliner
In the render setting

 

 

Which shortcut repeats your last action?

M
T
N
R
G

 

 

How many edges can the Create Polygon Tool support?

Unlimited
20
4
100

 

 

What is a single point in 3D space, defined by X axis, Y axis, and Z axis?

UV
Face
Vertex
Edge

 

 

What material channel does a specular map plug into?

Color
Eccentricity
Specular Color
Translucence
Cosine Power

 

 

What is a geometric entity that fills the gap between edges?

NURBS
Face
UV
Material

 

 

What is the default Maya render engine?

Maya Software
Maya Hardware 2.0
Maya Hardware
Mental Ray
Maya Vector

 

 

Which is NOT a UV projection Method?

Planar Mapping
Volume Mapping
Automatic Mapping
Cylindrical Mapping
Spherical Mapping

 

 

What does NURBS stand for?

Never Us Resizing Basic Speed
Non-Unified Robust Basis Spline
Non-Uniform Rational Basis Spline
Non-Uniform Rational Basic School

 

 

Which material channel enables an object to appear to have detailed geometry without modeling it?

Diffuse
Specular
Translucence
Bump Mapping

 

 

What is the fastest method to create a doughnut?

Torus
Create polygon tool
Cylinder
Cube

 

 

What is the name of Maya's unique, stroke based geometry creation system?

Paint Effects
Optical Flow
Fluid Effects
GrowFX
Maya L-System

 

 

As from Maya 2014, how would you open a newer version file into a previous version of maya ?

Its not possible to open a newer version file in older version.
Check "ignore version" preference

 

 

What type of texture map is a VDM?

Voxel direction map
Vertex data map
Value depth map
Vector displacement map

 

 

What deformer lets you change the shape of an object into other shapes?

Blend Shapes
Smooth Bind
Transfer Maps
Sculpt Geometry

 

 

What is the window called that displays a lists of all polygons,lights,dynamics, groups, and etc in a maya scene?

Outliner
Hypergraph
Visor
Connection Editor

 

 

When setting up a leg or arm rig, you would typically use:

Smooth Bind
Rigid Bind
IK
FK

 

 

What is Maya's default linear working unit?

Centimeter
Inch
Meter
Yard

 

 

What is a vertex?

The center point of a X-Y Axis
Another name for a polygon
A data structure that describes a point in 2D or 3D space

 

 

What channel do you put normal maps into?

Diffuse
Bump Mapping
Incandescence
Specular

 

 

What is the shortcut key to duplicate objects?

Cmd (Ctrl) + D
Cmd (Ctrl) + A
Shift + A
Shift + D

 

 

When zooming up close on an object and some of the object disappears, what should you adjust?

Near Clip Plane
Far Clip Plane
The lighting
Nothing to do

 

 

Maps which use the RGB channels to encode surface information on geometry at render time are called:

Phong E
Normal Maps
Bump Maps
Blinn

 

 

Which of these is required to bake ambient occlusion maps?

Lambert
Hypergraph
Mental Ray

 

 

What key would you hold down to snap to vertices?

X
S
V
C

 

 

Where is “Hypershade” located in the menu?

Window>Animation Editors>Hypershade
Window>Hypershade
Render>Hypershade
Window>Rendering Editors>Hypershade
Window>General Editors>Hypershade

 

 

What camera should you create if you want to create a 3D image that you can view with red/blue glasses?

Stereo
3D
Two cameras manually placed
Camera, Aim, and Up

 

 

How many faces does the primitive cube have?

Twelve
Four
Six
Eight

 

 

Which of these allows you to configure the skin weights of multiple vectors at once:

Hypershade
Hypergraph
Component Editor
Graph Editor

 

 

One of the advantages to save a scene in the Maya Ascii file formats (.ma) is:

To move between Maya's previous versions
Takes less disk space when compared with .mb file

 

 

What are the functions of each light in a Three-Point Lighting system?

Rear Light, Top Light, Fill Light
Back Light, Front Light, Fill Light
Back Light, Fill Light, Key Light
Fill Light, Front Light, Side Light

 

 

What is a Playblast?

The viewport
A low-resolution crude render
A render of each frame based on the render settings

 

 

The Hotbox in Maya is a:

Snapping operation
MEL command
Menu navigational tool

 

 

What does the lattice tool create around its selected surface?

Cage
Circle
Face
Edge loop

 

 

Double click in the Select Tool, will open the:

Tool Help
Attribute Editor
Channel Box
Tool Setting

 

 

How can one render an animation project in maya?

animation render
timeline render
file render
all of the above
through render menu set, render, batch render

 

 

what is the time limit for a timeline in maya

unlimited
24frames
48frames
timeline lengh
time code

 

 

I can connect the output of a node from Maya's hypershade to the input of a transform node

True
False

 

 

What is a n-gon?

A Polygon with more than two vertices
A Polygon with more than three edges
A Polygon with more than four edges
A cube with more than four edges

 

 

Maya can import .3ds geometry files by default

True
False

 

 

Which shading simulates global lighting on an object?

Ambient Occlusion
Phong E
Phong
Surface Shader

 

 

In 3D computer graphics, what color is generally used to represent the Y axis as opposed to the X and Z?

Yellow
Green
Blue
Red

 

 

The Trax Editor is a animation tool that lets you:

Tool to simplify tracking a live-action shot
Create, re-arrange, and manipulate camera shots
Control characters and their animation clips, layer and blend animation sequences
Displays animation curve segments, keys, and key tangents

 

 

What key would you hold down to snap to the grid?

V
S
C
X

 

 

What button makes a selected object a parent of another selected object?

Shift+Right-Click
Shift+P
Alt+P
P

 

 

Animation layers

Can work only for Characters
Don't give you the option of layering material attributes
Works only if you used IK rigs
Are used for non destructively editing animation

 

 

Which of these tools will allow you to smooth out geometry?

Jiggle Deformer
Lattice
Sculpt Geometry Tool
Smooth Bind

 

 

What tool will you use to connect sets of edges or faces?

Bevel tool
Insert edge loop tool
Bridge tool
Combine tool

 

 

What technique imprints shadows from the scene onto the textures used?

Area Light
Point Light
Light Map baking
Ambient Occlusion

 

 

What shortcut do you use to grow your selection (ie. when working with faces or vertices)?

Shift + <
Shift + >
There is no shortcut
Cmd + ^

 

 

How do you display “Poly Count”?

Window>Poly Count
HUD>Poly Count
Display>Poly Count
Display>Heads Up Display>Poly Count
Window>Heads Up Display>Poly Count

 

 

In animation, if you want a character’s hand to stick to an object, while the rest of the body is free to move, what would you use on the arm?

FK
Rigid Bind
Precise Timing
IK

 

 

Dynamic Relationships Editor, is used to control relationships of:

Character editing
Particle objects
Deformer set editing
Light linking

 

 

If you want to save the weights after weighting the rig, the first thing you should do is:

Open a new scene
Unbind the skin
Export Weights
Make a new UV set

 

 

What does the term Valency refer to?

The number of edges connected to a single vertex
The total number of faces on a polygon object
The number of unique objects in a scene
The total number of edges on a polygon object

 

 

What option brings a skeleton back to its default pose?

Reset skeleton
Go to bind pose
Reset joints
Joint Tool

 

 

What does the hotkey f4 in maya do?

It changes the main menu bar to surface mode
It changes the main menus to lighting
Nothing
It closes the maya application

 

 

For photo-realistic rendering which of these has to be true?

Anti aliasing should be remove by highest setting
Polygonal Facet has to be minimum
Light has to have Quadratic decay rate
Geometry Has to perfect

 

 

What is the Hotkey for soft select?

"B"
"S"
shift+"S"
"V"
"A"

 

 

what does the hotkey F3 do in maya?

It opens the render settings menu
It changes the maya main menu to polygon group of menus.
It changes the maya main menu to rendering group of menus
It shows the help menu of maya

 

 

What is the keyboard shortcut to hide selected objects?

CTRL/CMD + H
Shift + H
F12
CTRL/CMD + Shift + B
CTRL/CMD + Shift + H

 

 

What is the hot-key to add a function or tool to a shelf tab?

Ctrl (Cmd) + Shift + right click
Ctrl (Cmd) + Shift + left click it in the menu
Ctrl (Cmd) + middle click
Space + right click

 

 

To adjust the timing of an animation while holding attribute values at points on the animation curve, you would use:

Motion capturing
Breakdowns
Geometry caches
Drivers

 

 

On a rig, what would you use to change the orientation of an IK joint chain directly?

Component Editor
Rotation tool
Pole Vector
Lattice

 

 

What is the keyboard shortcut key used add shortcut for any tool from mesh, surface, animation, etc to shelf editor.

Alt+Shift+Ctrl (Cmd)+click
Alt+Shift+click
Shift+Ctrl (Cmd)+click

 

 

True or False? To deform (influence) particles, you can use Deformers like Bend and Twist.

True
False

 

 

What is the short command to change the main menu bar to animation ?

F4
F1
F2
F3

 

 

What is the shortcut to simply change the background viewport colors?

Alt + Shift + b
Shift + b
Alt + b

 

 

What is a voxel?

A container of volume data
Volumes as they are represented at render time
A result of the conversion of pixels to volumes

 

 

You can isolate objects for rendering by:

Parenting them to a camera
Isolating them
toggling render selected objects only
Toggling off the display of their type of geometry in the viewport
Using only Maya native renderer

 

 

Which mode allows you to orient joint axis?

Object Type
Component
Joint
Hierarchy

 

 

The option that defines how far apart the left and right cameras are in a stereo rig is called:

Focal Length
Interaxial Separation
Zero Parallax
Angle of View

 

 

In stereoscopic renderings the ______ defines the zero point of depth of field.

Field of Vision
Red square
Depth of Field Plane
Zero Parallax

 

 

When Gamma correcting an 8bit file for use in a linear workflow, what value should be used for the RGB gamma values, assuming you are correcting a 2.2 gamma?

4.5
.454
.6
1.11

 

 

The Maya built in renderer will render particles

If you have enough particle count
Of All types
If you turn on the render particles option on the renderer options
if they are meant for software rendering

 

 

What material channel controls how glossy a Blinn material is?

Reflectivity
Glow Intensity
Eccentricity
Specular Color
Cosine Power

 

 

in the graph editor to make an animation curve repeat down the time line from it's LAST set value, you have to follow this list:

Curves > Post Infinity > Oscillate
Curves > Pre Infinity > Cycle
Curves > Pre Infinity > Cycle with Offset
Curves > Post Infinity > Cycle with Offset
Curves > Post Infinity > Cycle

 

 

What are the Hotkeys for the various menu groups?

there are no hotkeys for the menu goups
The Function Keys
spacebar
ctrl/cmd+shift number pad
The Number Pad

 

 

What button do you hold down to move a joint without moving the children?

Alt
D
Shift
M

 

 

True or False? The Trax Editor is not allowed to control motion path animation.

False
True

 

 

A hull is to nurbs as ______ is to polygons

Boundary edge
Isoparm
Edge loop
Edge

 

 

What material channel controls how glossy a Phong material is?

Reflectivity
Eccentricity
Specular Color
Cosine Power
Glow Intensity

 

 

If an object has a positive parallax, when viewed stereoscopically, it will:

Seem further away
Go into the screen
Be darker
Appear to the right

 

 

The object selection mask is used for

Making objects selectable but not components
Determining what type of data the selection operation can be performed on in the viewport
Selecting masked objects
Determining what type of object I can select

 

 

If you render a nurbs surface with Mental Ray for Maya and it does not look as smooth as in the view port, one of the things you may have to do to fix the problem is:

Neither of these
Check its approximation settings
Both of these
Check its tassellation values

 

 

IPR stands for

Infrared Rendering Report
Interactive Preview Rendering
Interactive Photorealistic Rendering
Intermittent Render Pulse

 

 

Under what menu is the Normal Map transfer at?

Lighting/Shading>Transfer Maps
Rendering>Transfer Maps
Lighting/Shading>Batch Bake>Transfer Maps
Rendering>lighting>Transfer Maps

 

 

Although you can examine multiple types of blind data at one time in the Blind Data Editor, you are only allowed one type of ______ action

Stitching
Color/query
Light source
Extrusion

 

 

To edit length of anchor handles in the graph editor, first you must:

unify tangents
Lock tangent weight
Free tangent weights
Break tangent
Create weighted tangent

 

 

What is the best way to translate components along any arbitrary direction?

World
Along rotation axis
Object
Custom axis orientation

 

 

For some reason I suddenly realize that my camera is tumbling faster than normally. I may have:

Chosen a pivot that exceeds acceptable boundaries
Messed with my tumble scale
Increased my clipping plane
Changed my scene scale size

 

 

True or False? To eliminate undesirable deformation effects where the mesh loses volume as a bone twists on its axis, you would use the classic linear smooth skinning method.

False
True

 

 

In Maya, what does DAG stand for?

Dipole Auxilary Graphics
Directed Acyclic Graph
Deeply Accessed Graphics
Directly Accessible Graph

 

 

The "by frame" option in the common tab of the render global settings allows you to:

Render frames in any order
Renders on the specified frames in the range
Define a sub-frame sampling factor for rendered frames
None of the above

 

 

You can choose the wireframe color for your geometry

By selecting the geometry and invoking a color chooser
If its renderable
From a limited pallete

 

 

How many assemblyDefinition nodes can a Maya scene contain?

It depends on how many assembly representations you have
Ten
One
Unlimited

 

 

When modeling with nurbs and using the boundary command, the curves involved in the operation must obligatorily be touching each other in 3D space.

False
TRUE

 

 

True or False? The IK/FK Spring solver is a valid solver in Maya.

False
TRUE

 

 

True or False? Blendshapes can work only as long as the target is not deleted.

False
True